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Feb. 17th, 2007

It started with a tug-of-war game. Nobody expected it to cause any problems. They knew of the curse put upon her as as child in the cradle, and they'd been most careful to always take her out of any area with doors or even proper windows. They pulled her from school, and then, when she grew up and began to walk, they realized that even their own home was too dangerous, and so they moved to one of the poorest countries on the globe, so poor that instead of doors, there were only round openings with woven mats hung over them. Still, the curse followed her, though they didn't realize it. She was never allowed to visit town, because that might involve traveling in a vehicle. She was never allowed a great--

Inspiration: Silly tug-of-war computer game.
Story Potential: Low.
Notes: Eeeyugh. This whole thing's just a mess.

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penthius

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