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A lighted match could burn down the cabin he built. It wasn't much, but it was his, and he liked it flammable. His daughter came up to visit and she always exclaimed with horror about the location (in a designated wildfire zone!) and the construction (flammable!) and the lack of an emergency airvac port within twenty feet, like all houses were built with nowadays, and what would he do if some disaster happened? She might have not even let his grand-kids visit, except she was more sensible about such things than some of her preconceptions made her sound, and she always checked the fire zone hazard level before visiting, and he never invited them in the driest days of the summer. It was a nice compromise, and he liked it. He never explained about the basement vault--


Inspiration: Some song on Pandora that had that as the first line.
Story Potential: High.
Notes: I at least like the setting. And then, natch, some disaster comes (while the family's visiting), and the cabin ends up being the best place to survive from.
Every time I leave, I'm coming back to her. Until the last time, when I came back and she was gone. It was a shock, as if one of the planets in orbit was just--missing. I went to her apartment, and a tough China-gang girl cursed me out. I went to her landlord, and he shrugged as if to say what could he do about youth today? I went to her job and found out she hadn't been working there for years. Or at least that's what they said. There was a little shift in the eyes of the person I spoke to, so I'm not counting that as the strict truth. I went to her family, who I'd never met because, she said, I never stuck around. Her family said she'd been dead for years. They showed me the--

Inspiration: "Sally is a..." by Shwayze
Story Potential: High
Notes: This is interesting enough, but it all depends on how it turns out.
What could dreams mean, in a world where everything was provided and the glitz and the glamor and the surreality of old world Las Vegas was there for everyone--for free? What could dreams mean, when anybody could be a celebrity, for nothing? Although knowing whether you were really a celebrity, or if your dream of celebrity was just being met, as per the dream dole, was the real question. Of course, there had to be a handful of people who made the dreams happen, and so, as a contrary boy, that was what Gerard decided he wanted to be. He wanted to be a dream-maker. In middle school, which was less school and more practice in dreams and the fulfillment of them, with a few hours of deep-teach thrown in to make sure everybody was literate and shared the same cultural etiquette--

Inspiration: "What do dreams mean" glimpsed in a news headline about Inception.
Story Potential: High.
Notes: Old-skool imagining-the-future SF, though I'm not sure if it has that extra grit and spark you need these days. Hrm. Also, sorta still missing a plot. But really, once I started writing it wanted to keep going, so I'm going to say that's a good thing.
"Please sit nicely next to me. If you don't, I'll slit your throat. So won't you please be nice?" The young man stared at the grey-haired lady holding her knitting with a disturbed expression. That was not the order that this was supposed to go in.*He* held the knife, after all. He mustered up his courage and growled, "Hand over your purse, lady!" The security cameras in the high-speed rail compartment must have malfunctioned, as no record remained, but eye-witnesses insisted that the little old lady (who was not so little and not so old, though the grey hair was all her own) took the young man's knife away from him and slit his throat with it, then told his gang that they should sit down and "be nice."

Inspiration: "Won't U Please B Nice," by Nellie McKay
Story Potential: High
Notes: Many stories are all about how dark and gritty and overpopulated and dangerous the future will be. Great. Let's let it be that. And then let's have a "be nice" movement swinging back against the momentum--in their own, particularly noir-future, sort of way.
The blank was between her ears. That was the real problem with her. She smiled, she acted fine, she remembered her past. She could think about the future. But when it came to the here-and-now, she was entirely helpless. She remembered her past so that she could make rules for the future based on it. She remembered the future because that was what her family had been bred to do for generations. It made life interesting, having her as a wife. There was no telling what she might think would fit next, because half the time she was remembering the past, and the other half she was foretelling the future, but there wasn't really a way for him to tell which was which. He'd asked her, once, in a rare moment when she seemed wholly with him, whether there was some way she could indicate whether she was in the past or the future. She'd looked at him as if he'd asked her--

Inspiration: Loading up a blank page.
Story Potential: High.
Notes: Started out boring, but I think it got somewhere interesting by the end.
When time slips, at first you don't notice it. You don't think anything's changed--most of the time. Most of the timeslips are small enough to shrug off. They mean you'll get a ticket for leaving your car parked too long, or have to explain to your boss why you didn't show up one day--just say that you're horribly ill with something that kept you so busy vomiting you couldn't make it to a phone. That's usually enough for them. You may find yourself in one of the bigger timeslips. That's actually what we're hoping for. If that happens, rest assured, the company will provide well for any family or designated beneficiaries that you have left behind--or ahead--and you will also receive very generous compensation. Of course, that's why we insist that you always carry with you the--

Inspiration:"Our Surprise Decision" by Burnside Project
Story Potential: High, actually. At least medium-high.
Notes: An interesting idea for story set-up, that could go any number of places, future or past. Past would be, I think, more interesting--but also would involve more research. Also, must decide how to play corporation--"Corporations Are Evil" would be too easy.

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penthius

January 2025

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