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Whenever I had trouble trying to sleep, when the sound of the waves alone failed to lull me to sleep, I would leave my bed and walk down to the bluffs where the wind-whistlers sat. I don't know who they were--or are, I suppose--because the ceramic whistling masks they wore covered their faces entirely. Even their ability to see was navigated by mirrors through a labyrinth of pipes. You could not simply glance at their eyes and know. And yet I never saw one lying fallen, broken on the shore, never saw one trip as it (and I would say he or she except it is impossible to tell) moved around. They wore the masks when they came out of the temple, and so you could never know if the people you saw go in went in simply to pray for luck or good trades or good weather or if they themselves were wind-whistlers. Enough went in that I was certain couldn't possibly be, that it was impossible to tell.


Inspiration: "Brain Stew" by Green Day + unsettling photo of person in windwhistler mask sitting beside some body of water: http://www.flickr.com/photos/67105066@N07/12435334803/in/explore-2014-02-10
Story potential: High.
Notes: Just--a weird obliteration of self, in order to find self. Has resonance.
I was a bit on the fence about whether or not I should purchase the next game in the special updated version or if I should just wait for the late release mass market version, but they were clear that there were a bunch of things in the special version that would never be available again. It wasn't on the free-net, either. Yes, I checked, and I know I shouldn't. It's just--I was a little leery about purchasing anything that came packaged in an actual, verified and certified, human skull. Seems like bad juju, you know. Sure, sure, you can laugh at me for living in the modern century and having a bit of the old world superstition, but it's how my grandma raised me. And believe you me, after you've seen the bad (or good) come back around on the person who did it, you get a little more careful. It's reassuring in a way. The police, the government, and society in general might not be able to regulate anyone anymore, no matter how many surveillance cameras they put up, but no matter if you think they got away with something, it's all going to circle back on them. So that's why I hesitated before I bought. Some bad juju you get from doing something blatantly bad. Some you get from doing something that you can kind of whitewash to yourself to try and make it look good, but it really isn't. Buying a human skull had the latter feeling. But my granny died a good ten years ago, and I'm a grown woman, and I really, really, really wanted that latest, greatest, never to be repeated game. So I sprung and bought it. Unfortunately.


Inspiration: Googled "Flaming" -> http://www.forbes.com/sites/zackomalleygreenburg/2013/04/16/the-flaming-lips-explain-new-album-the-terror/ (Yes, they're selling a 24-hour-long version packaged in a SKULL.)
Story potential: Low.
Notes: Eh.
The girl in the bar playing pool wasn't worried much about the guys watching her, not even the really rough-looking ones. She wasn't dressed to provoke anything, she didn't intend on starting trouble, and besides--she was just here to play pool. She wasn't even pool sharking, though her blonde prettiness would have made that easier for her. No, she was upfront about being a damn fine pool player, thankyouverymuch, and did anyone want to lay a wager that she could beat them? For the larger losers, she even bought them a pitcher of beer afterward, so the grumbling was mostly kept to a good natured murmur. Good for them, she thought, because her skill at the pool table was 1/3 luck and 2/3 skill. The skill she kept as long as there was a pool cue--

Inspiration: This photo I took of a girl playing pool: http://www.flickr.com/photos/aswiebe/3196802685/
Story Potential: High.
Notes: It shouldn't really be high potential, I guess, except I'm always kinda fascinated by the whole urban fantasy/magic/games of chance intersection. Pool doesn't fit, because it's mostly a game of skill, but still....
Your mission for this year is to worship Odin. He stared at the fortune cookie in his hand, his eyebrows raised. Well, that was a new one to him. Usually they just told him his lucky numbers, or said he'd meet a handsome stranger (that one had turned out to be his boss). They weren't prone to delivering marching orders. Of course, a long time ago he'd started following or searching out the ways that fortune cookies told him. It started when he was maybe 22, just out of college, and a fortune cookie had told him that the sky would empty over his head. He'd happened to lookup at just the right time to see a window-washer spill his bucket fifteen stories above. A quick sprint into the doorway of the building had kept his new interview suit from being ruined.

Inspiration: [livejournal.com profile] cvalenti talking about worshiping Odin, myself looking at a cleaning mission, and remembering [livejournal.com profile] gunn being unhappy with a fortune that gave her a direct order.
Story Potential: High.
Notes: Neat. Super-neat. Nifty, maybe-a-novel-length good idea neat. My main concern with it is whether it would tread too close to territory owned by Terry Pratchett, Neil Gaimon, and Tim Powers. Of course, I'm a firm believer that there are no "too old" ideas, just tired writers.
"Step right up, ladies and gentlemen! Pull the lever, set the wheel in motion! You never know what you might get! It ain't called the Wheel of Misfortune for nothing! But," the barker paused dramatically, "maybe you'll win your freedom! Maybe it's really the Wheel of the Unfortunate!" Mary's line-partner hesitated, looking over his shoulder at the wheel. He'd once been strong and tall and young, but six months in the mines had made his back hunch, and any non-essential muscles wither away. His eyes didn't look young anymore, and the coal dust ground into his skin had the same aging effect as the wrinkles--

Inspiration: "Wheel of Misfortune" game.
Story Potential: High.
Notes: Again, this starts out li9ke something else but my brain wants to turn it into science fiction. Alien enslavers who are obsessed with games of chance? Sounds possible.

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penthius

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